games - page 30

Celebrate Ghostbusters‘ 30th birthday with ghoulish Fruit Ninja update

By

The messy way to make fruit salad. Photo: Columbia Pictures
The messy way to make fruit salad. Photo: Columbia Pictures

It’s not just the Macintosh which turned 30 this year. Another beloved franchise many of us were introduced to as kids, Ghostbusters, also ushers in its fourth decade with… an update to Halfbrick’s fructose-slicing iOS game Fruit Ninja?

That’s right, the game which we first reviewed all the way back in 2010 has received a ghostly update which enhances the already fun title with some neat new visual effects and a great haunted soundtrack.

Instead of a ninja blade, the update means your fruit chopping is now carried out using the Ghostbusters’ proton packs, while true to the movies there’s even the possibility of “crossing the beams” to create an explosion that will turn every melon, pineapple and orange into instant fruit salad.

Borderlands: The Pre-Sequel blasts onto the Mac with more shootin’ and lootin’

By

Same-day release on Mac, PC, Linux, and console! Photo: Aspyr
Same-day release on Mac, PC, Linux, and console! Photo: Aspyr

Handsome Jack, the erstwhile villain of Borderlands 2, had to start somewhere. It’s not easy taking over an entire corporation, let alone a whole planet.

His story begins much more humbly, however, with Jack working as a programmer at Hyperion Corporation. Borderlands: The Pre-Sequel, in some part at least, aims to tell the story of this psychopath’s rise to power.

What’s even better is that this newly released game, available on all the consoles and PC on Steam, is also available for Mac thanks to the tireless efforts of the best Mac game publisher around, Aspyr.

That means that if you rock a Macintosh computer as your main gaming device (and why not, it’s a fantastic machine!), you’ll be able to shoot your way across the moon of Hyperion, floating through the air with every low gravity jump and using new awesome weapons like the ice and laser weapons.

Check out the trailer below, starring Mr. Torgue High-Five Flexington and Sir Hammerlock, for more hilariously over the top details.

Skullduggery will turn you into a skull-flinging tax collector and you’ll like it

By

Flinging skulls, collecting taxes, like you do. Screengrab: Clutch Play Games
Flinging skulls, collecting taxes, like you do. Screengrab: Clutch Play Games

Picture this. You’re a disembodied skull with stretchy brain parts. You use this elasticity to fling yourself around the afterworld, Angry Birds-style, in order to collect taxes from the deadbeats who reside there.

Sound like fun? It is, oddly enough. While Skullduggery may be one of the odder platforming games you’ve played, it’s as challenging and action-packed as anything out there. Once you’ve wrapped your, ahem, head around the control scheme, you’ll find yourself flying through level after level with glee.

Check out the launch trailer below to get a sense of what we mean.

Collect bottles as a homeless person in Russia’s hottest RPG

By

Photo: Roman Okulevich/Ok Apps
Hot iOS game Homeless: Life Simulator hops on a weird Russian trend. Photo: Roman Okulevich/Ok Apps

One of the hottest iPhone games in Russia right now isn’t Angry Birds or Candy Crush, but an app that lets you collect bottles as a homeless person.

Homeless: Life Simulator, which just launched in the United States, recently hit the No. 1 spot in the Russian App Store’s role-playing games category.

“Begin your life as an unknown homeless to become a president of your country!” says the marketing copy on the App Store.

The app itself looks really basic — screen-spanning buttons, a couple of casino mini-games and that’s about it. Apparently, being homeless is fun in Russia, because you can gamble your way to success!

The weirdest thing? It’s not the only “homeless” simulator going.

The Force meets tower defense in new Star Wars game mashup

By

Picture courtesy DeNA
Picture courtesy DeNA

If the sheer volume of tower defense games on the App Store is any indication, people (and developers) love them. Defending your base against endless hordes of creeps is a wonderful way to spend some gaming time on your portable device; they’re not super twitch-dependent, and they definitely encourage the zen-like focus a lot of us enjoy when playing games.

Add a hot property like Star Wars to the mix, and you’ve got a game full of potential. Rebels and Stormtroopers in a tower defense game? Sign me up!

This is, however, a Mobage/DeNA free-to-play joint, so it’s hard to tell exactly whether it will be a compelling bit of playtime, or just another way to spam your friends with social media requests. The pre-release sign up allows you to earn some points to be used in-game already; this does not bode well, even with a Star Wars branding.

That said, I’m still pretty excited about playing this game. Check out the developer diary below to see if you’re just as excited.

WWDC’s amazing Zen Garden Metal demo is out for iOS 8

By

screen520x924

Back at this year’s WWDC, Epic Games’ Tim Sweeney got up and demoed Epic Zen Garden, an impressive upcoming iOS 8 game which used Apple’s new Metal technology to great effect.

Leap forward a few months, and the free game has finally arrived on iOS — bringing console-quality graphics to users with the latest iPhones, courtesy of Metal and the Unreal Engine 4.

Did we mention it might be the most impressive zen garden game yet?

Planet Hop is the most masochistic fun you’ve had since Flappy Bird

By

Pic courtesy Retro Dreamer
Simple, yet compellingly brutal. Picture courtesy Retro Dreamer

There’s something incredibly compelling about a mobile game with simple mechanics and a maddeningly frustrating success rate. If you’ve played Flappy Bird or one of the several clones out there, you know exactly what that means.

Gavin Bowman, an indie developer and co-founder of Retro Dreamer, wanted to make a game that he could reasonably finish within one weekend, as part of a “game jam” called Ludum Dare, the theme of which was “connected worlds.”

“I was trying to come up with something for the game jam that I could definitely finish,” Bowman tells Cult of Mac. “So I had to keep the art and mechanic fairly simple to have it be releasably finished versus game jam finished.”

The result is a one-tap wonder of a little game that has you tapping your iPhone (or iPad) screen to send a little sphere off one planet to another that’s spinning around it, like planets and moons tend to do. When you find just the right timing for your tap, the success feels glorious, but when you miss, well, let’s say the f-bomb comes into play quite a bit.

Legendary RPG Baldur’s Gate finally makes the journey to iPhone

By

If you send me an email and don't hear back, this is the reason.
If you send me an email and don't hear back, this is the reason.

Baldur’s Gate is one of the all-time classic RPGs, and while it’s iOS Enhanced Edition has been available on iPad since late 2012, up until now iPhone gamers have been left out in the cold.

That’s changed thanks to a new update which adds iPhone support, meaning that we can finally play this epic fantasy game on the move.

But wait, you might say, Baldur’s Gate was already a challenging read on the iPad mini. How on earth is it possible to play on an iPhone? Well, developers Bioware have thought of that too, since they’ve added a new “Font Size” option, which makes the game easier to view on smaller iOS devices.

Vainglory trailer justifies demo time during yesterday’s iPhone 6 event

By

(Picture: )
(Picture: Super Evil Megacorp)

During yesterday’s unveiling of the iPhone 6 and Apple Watch, awesomely-named developers Super Evil Megacorp took to the stage to show off the iPhone 6’s impressive graphical capabilities through a demo of their forthcoming iOS game Vainglory.

Despite the presence of “scarf guy” (one of the demoing developers wearing an infinite scarf that’s already become an Internet meme), Super Evil Megacorp was able to claw back viewer attention for their “unapologetically core MOBA” (that’s multiplayer online battle arena to the noobs out there) developed by veterans from the likes of Blizzard and Riot.

And no wonder: the game looks fantastic, built on Super Evil’s E.V.I.L engine, and boasting full Metal support from day one. The game’s rolling out globally from next month, but for now excited gamers can check out the trailer after the jump:

Final Fantasy VII and XIII headed to iOS in Japan

By

Final Fantasy VII is finally coming to iOS -- although in a slightly different way than you might expect.
Final Fantasy VII is finally coming to iOS -- although in a slightly different way than you might expect.

Fans have been clamouring for an iOS port of the later Final Fantasy games for years, but it looks as though publisher Square Enix is set to go one step further — announcing that not only will some of these titles soon be making their way to mobile, but also that the company behind them is experimenting with a new cloud-based mobile streaming service called Dive In.

Dive In is set to debut October 9 with an initial offering of three games, including Final Fantasy 7, Final Fantasy 13 and The Cherry Blossom Murders.

The only problem? You guessed it: currently the service is only available in Japan.

HyperX Cloud headset covers the basics at a budget-friendly price

By

Photo: Rob LeFebvre/Cult of Mac
Photo: Rob LeFebvre/Cult of Mac

I don’t do a whole lot of up-close computer-based gaming, but when I do, I prefer to have a decent set of headphones to keep the sound to myself so that the rest of the household doesn’t need to hear the full complement of explosions and combat sounds that typically accompany gaming on my Mac. There are an array of headsets out there with gaming microphones built in, many of them in the $300 and up range.

Not everyone can afford this sort of luxury, so most brands have less-expensive versions of their headsets to appeal to a more budget-conscious gamer. The HyperX Cloud is just such a set of headphones aiming for the entry-level gamer who may not have much more than $100 to spend on their gaming audio gear.

iOS platformer Goblin Sword takes us back to the 8-bit glory days

By

Picture: Touch Arcade
Picture: Touch Arcade

I’m a massive fan of nostalgic 2-D platformers, so the sight of Goblin Sword has me buzzing. An entirely new iOS action platforming game, the title nonetheless borrows its inspiration from classic 8-bit platformers of the NES era of gaming, with cartoony sprites and highly detailed pixel-rendered backdrops.

Frankly it looks gorgeous, and the promise of a whopping 48 levels, 6 bosses, multiple weapons and suits of armor, and (arguably best of all) utter lack of in-app purchases just makes it sound all the more promising.

With Mikey Boots, you’re one tap away from platforming fun

By

Screenshot courtesy BeaverTap Games.
Screenshot courtesy BeaverTap Games.

Mikey Boots is out now for your iPhone and iPad, and it’s a rarity: a full-price iOS game without any in-app purchases or any ads. It’s a model that’s served developers Mike Meade and Mike Gaughen well with their previous Mikey games, Mikey Hooks and Mikey Shorts, both of which were chosen as one of the best games of 2012 and 2013, respectively.

I’ve played some of Mikey Boots and it’s just as fun and just as infuriatingly addictive as the last two. My kids beat my times through each level repeatedly and they lord it over me, like the little talented jerks they are. Twitch skills, indeed.

While the previous two titles had your little character, Mikey, running, jumping and grappling his way through level after level filled with crazy traps, spiky obstacles and tricky enemies, this one has him (or his female companion) flying through each level with a pair of rocket boots. How can you not love rocket boots?

Here’s a video to show you how that all plays out.

Icewind Dale: Enhanced Edition is coming soon to iPad, iPhone and Mac

By

screen06
Even 14 years later, Icewind Dale is still a beautiful game.

Beamdog Entertainment is a team of ex-Bioware and Black Isle developers who specialize on taking classic Infinity Engine RPGs and updating them for modern devices, like the Mac or iPad. First, they did it for Baldur’s Gate and Baldur’s Gate II and now they are doing it with Icewind Dale: Enhanced Edition, coming soon to a Mac or iPad near you.

Moon Hunters asks, What kind of hero are you?

By

It's a mythical, magical ancient world. Photo: Hunter LeFebvre/Cult of Mac
It's a mythical, magical ancient world. Photo: Hunter LeFebvre/Cult of Mac

SEATTLE — Tanya Short, fresh off the successful release of sci-fi-themed indie game Shattered Planet, thinks her new game has widespread appeal. For a game set in ancient Mesopotamia, that’s saying a lot.

KitFox Games’ Moon Hunters, due out next summer for Mac, PC, and PlayStation, is a one to four player action role playing game that lets you create the kind of hero you want to be remembered as. The moon isn’t rising, and you and your group of friends set out to find out why.

“Essentially,” she told us at the Penny Arcade Expo this past weekend, “you’re in mythical ancient Mesopotamia in the Bronze Age. In pantheon of the gods, the central figure is the Moon. The moon not rising is a big deal.”

You don’t have to be a geek to play Golem Arcana, but it helps

By

This colossus figure towers over all comers. Photo: Hunter LeFebvre, Cult of Mac
This colossus figure towers over all comers. Photo: Hunter LeFebvre, Cult of Mac

SEATTLE, Washington — Table top miniatures are some of the geekiest board games, coming as they do with thick rulebooks and complicated sets of play mechanics. Developer Harebrained Schemes, the folks behind video games Shadowrun Returns and the more recent Shadowrun: Dragonfall, has decided to bring this arcane, geeky gaming genre to players who might want to try it out without having to fight their way through an extreme learning curve.

With the time we spent with the game at the Penny Arcade Expo in Seattle this weekend, we’ve got to say, we’re pretty impressed. While there’s still quite a bit of learning that has to occur in order to fully and deeply play this fantasy-themed miniatures game, even players as young as four can grasp the basic concepts of move, battle, and conquer that the game’s iPad app and bluetooth-connected stylus allow.

“There are a lot of rules to these kinds of games,” said Harebrained Schemes’ Ray Winninger. “Sometimes there are these giant, thick rule books and that sort of thing. It’s especially hard to bring someone in who’s never played before and to just kind of plop them in the middle of it. So, we’re trying to manage all of that for you.”

Dark Horse Comics does video game titles like no other

By

Dave Marshall, Editor Dark Horse Comics. Photo: Rob LeFebvre/Cult of Mac
Dave Marshall, Editor Dark Horse Comics, holding a coffee table book of video game art. Photo: Rob LeFebvre/Cult of Mac

SEATTLE, Washington – Walk into a comic shop, and you’ll probably see titles from publisher Dark Horse Comics. Known for its creator-owned series like Mike Mignola’s Hellboy and Sergio Aragonés’ Groo the Wanderer as well as television and movie adaptations like Buffy the Vampire Slayer or 300, the comic book publisher has a booth at the Penny Arcade Expo this weekend in Seattle to show off a different genre of comic.

The booth at the Washington State Convention Center in is full of video game-themed books of all stripe, from Mass Effect and Tomb Raider single-issue comics to larger, coffee table volumes like Hyrule Historia, which is chock full of the lore of The Legend of Zelda, and The Art of Naughty Dog, an art book that focuses on the popular game developer’s artistic output.

Dave Marshall says that video game books are the third pillar in the Dark Horse publishing strategy, and have become just as valuable a content stream as the creator-owned or media-based titles.

“We get the original writers and artists from the video games themselves to actually write or consult on these books,” he told us at the Dark Horse booth Saturday morning, “so we can come to the fans at a deeper level than just a crummy tie-in or cash grab.”

You can’t play this game alone – find a friend and conquer Together: Amna & Saif

By

Picture courtesy Mount Olympus Games
Picture courtesy Mount Olympus Games

SEATTLE, Washington – Together: Amna & Saif puts you and another player on the same screen, controlling a mother and son duo of characters to solve various environmental puzzles. It’s a “couch co-op adventure puzzle game” that requires you to talk, interact, and think with another human being.

Lead designer Lyle Cox told us that he’s always wanted to make a game that benefits society in some way. “My hope is that people who play the game,” he said, “get some benefit to their relationship for having done so.”

Now you can record game clips within Xbox One SmartGlass app

By

Picture courtesy iTunes App Store
Picture courtesy Microsoft/iTunes App Store

The hot new thing is to record your epic gaming feats on your current-generation consoles like the PlayStation 4 and Xbox One, sharing your amazing skills with the world via Google’s YouTube or Amazon’s Twitch TV.

Microsoft just made it even easier to do so with an update to Xbox One SmartGlass, an iOS, Windows Phone, and Android mobile app that connects directly to your Xbox One console.

The companion app already lets you navigate your console using your iPhone or other smart device’s keyboard and touchscreen as well as control your media via a SmartGlass remote control function. You can brows the web on your TV using your mobile device, and track achievements, get game help, message friends and watch game clips all on your iPad or other tablet.

8 Nintendo games we’d pay a premium to see on iOS

By

Okay, so this month saw the announcement that the Pokémon Trading Card Game Online is coming to iPad, but the Pokémon game players really want to see on iOS is the classic series of RPGs that made the Game Boy a must-have console.While the first-generation  games were all well and good (and by “well and good” I mean that I personally pumped hours into each one) it was with the follow-up trifecta of Pokémon Gold, Silver and Crystal where the series really took off. For the first time, day and night cycles were incorporated in a meaningful way, with certain Pokémon discoverable only at specific times.There was also a Friendship/Happiness system, which meant that Pokémon became increasingly devoted to specific trainers. Throw this game into the App Store, and we’ll be clued to our iPhones pretty much non-stop.(Picture: Nintendo/Samit Sarkar)

Okay, so this month saw the announcement that the Pokémon Trading Card Game Online is coming to iPad, but the Pokémon game players really want to see on iOS is the classic series of RPGs that made the Game Boy a must-have console.

While the first-generation games were all well and good (and by “well and good” I mean that I personally pumped hours into each one) it was with the follow-up trifecta of Pokémon Gold, Silver and Crystal where the series really took off. For the first time, day and night cycles were incorporated in a meaningful way, with certain Pokémon discoverable only at specific times.

There was also a Friendship/Happiness system, which meant that Pokémon became increasingly devoted to specific trainers. Throw this game into the App Store, and we’ll be clued to our iPhones pretty much non-stop.

(Picture: Nintendo/Samit Sarkar)


Ridge Racer Slipstream adds new cars and tracks

By

ridge-racer-3
Ridge Racer Slipstream is one of the best racing games available on iOS.

Ports of popular console and arcade game series can be hit-and-miss on iOS, but Namco Bandai’s Ridge Racer Slipstream definitely falls into the “hit” category.

An iOS game which pulls together a lot of the best vehicles and tracks from previous Ridge Racer games, Ridge Racer Slipstream has just been updated for the first time since March adding two brand new race tracks, four new Class 1 vehicles (including the Kamata Synci, Kamata RC410, and Lucky Wild Evolver), Masters’ Class career content, and support for MFi game controllers.